AI Insights · Timothy · January 2022
Top 5 Zombie Games on Android in Oceania Q4 2021
In Q4 2021, the top zombie games on Android in Oceania showed varied performance in weekly downloads, revenue, and active users. Check out the highlights from Sensor Tower's data.
In Q4 2021, the top five zombie games on the Android platform in Oceania exhibited diverse trends in downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into their performance.
Plants vs. Zombies™ by ELECTRONIC ARTS saw a gradual decline in weekly revenue, starting at approximately $147 and ending at around $105. Weekly downloads fluctuated, peaking at 2.3K in the final week of December. Active users also showed a varied trend, starting at 11.2K and ending at 10.5K.
Plants vs Zombies™ 2 experienced a consistent decline in weekly revenue, beginning at $2.2K and decreasing to $1.4K before rebounding to $2.2K in the last week of December. Weekly downloads remained relatively stable, with a peak of 2.2K in the final week. Active users followed a similar pattern, starting at 16.2K and ending at 15.8K.
Earn to Die 2 from Not Doppler showed notable fluctuations in weekly revenue, starting at $226, peaking at $304 in early November, and ending at $216. Downloads peaked at 1.9K in late October and then gradually declined to 1K by the end of December. Active users followed a similar trend, starting at 3.4K and peaking at 8.8K before ending at 6.8K.
State of Survival: Zombie War by FunPlus International AG demonstrated strong weekly revenue, starting at $111K and peaking at $116.7K before ending at $97.4K. Weekly downloads saw a peak of 1.9K at the start of the quarter, with a low of 958 in early December, and a slight rise to 1.5K by the end. Active users started at 9.8K, dipped to 6.7K, and then rose to 7.5K by the end of the quarter.
Dead Target: Zombie Games 3D by VNGGames Studios showed a decline in weekly revenue, starting at $1.2K, peaking at $1.3K in mid-December, and ending at $821. Downloads fluctuated, with a peak of 2.5K in early October and a low of 492 in early November, ending the quarter at 668. Active users started at 6.8K, peaking at 9.3K in early October, and ending at 3.8K.
For more detailed insights and data, visit Sensor Tower.